Nintendo is one of the oldest names in video game history. Entering the arcade industry after various other business ventures, the gaming giant has helped save the whole industry. With seven home consoles and five portable ecosystems, the Japanese giant has created diverse multi-generational gaming experiences for the world to enjoy.
Still, with all of that in mind, not all games are coming to North America. In fact, many titles for Nintendo games do not come out of Japan. Of course, not all of them are made by the house of Mario, but their ties to Nintendo hardware give them an association with the platformer for many fans. We want to focus on first-party and third-party experiences in this list. Here are 10 Japanese Nintendo games we want to come to North America.
ten Dynamic slash
The Wii has a pretty bad reputation in North America. Despite a pretty decent library of strong Nintendo exclusives, its lack of power and quality control really tarnished its reputation. That’s what makes Dynamic slash —a Nintendo-published title — frustrating from a fan’s perspective. As an M-Rated title designed with Wii Motion Plus in mind, Dynamic Slash also supports four-player co-op via Nintendo’s WiFi service.
With a focus on Norse mythology, players fight their way through hordes of enemies with precision. In many ways it’s like a deep Dynasty Warriors experience, and it would have been adopted in North America.
9 Digimon History Lost Evolution
The Nintendo DS has a robust library that, for many gamers, is overwhelming enough to tackle without going into titles that never made it to North America. However, despite the overflow of quality titles, we still wish Bandai Namco Digimon Lost History Evolution came to the United States. Taking control of one of two possible protagonists who has just moved to a new town, players are transported to the digital world where they are forced to take down a group of villains looking to, well, do villainous stuff. . Although the plot is not necessarily revolutionary, Digimon History Lost Evolution is a solid handheld RPG known for some of the best of its time.
You know, outside of 1994 Firefighters and Firefighters of 2016: The Simulator, there are not many video games focused on this craft. It’s a bit strange too, as one would assume that a disaster like a fire could create engaging gameplay. Still, at least we have something, but we’ll focus on the first one in this entry. Developed by Human Entertainment, this disaster title was released in Europe, Japan and Australia, but not in North America.
After a fire breaks out at a chemical plant, it’s up to players to race to the rescue equipped with a hose to put out the flames and save civilians along the way. It’s a pretty cool concept for a game, and it’s a shame it never came to North America, but it’s even more egregious that it didn’t become a bigger franchise.
7 Catastrophe: day of crisis
Monolith Soft almost defined the Wii with its classic title, Xenoblade Chroniclesbut in many other regions they made another prestigious console exclusive in Catastrophe: day of crisis. Playing like the cheesiest action movie of the 1980s, players take control of former American sailor and professional lifeguard Raymond Bryce. Following his partner’s death on the job, he receives an antique compass that he was supposed to give to the partner’s sister when they return. Guilt-stricken, our hero never managed to find the courage to do so, but when she goes missing, he sets out to find her.
It’s an interesting premise for a title, and with a strong emphasis on action, players will never be bored. Not only that, but it’s one of the best games on Wii. We know that’s not a great achievement, but it earns us bonus points for the achievement.
6 rainbow captain
rainbow captain is so weird, and we wish it could have come to North America for that reason alone. Playing as a run-down TV superhero, players are taken to a remote island where other Nintendo characters live. With a mix of action and animal crossing– Inspired by Downtime mechanics, players are tasked with helping B-level characters from popular Nintendo franchises. These characters include, but are not limited to, Birdo of Super Mario Bros. 2Little Mac from Punch OutTracy from The Legend of Zelda: Link’s Awakeningand the Devil devil’s world.
Although the crossover aspect of the game gave the notary title outside Japan, although it is region specific, it is a very good Nintendo published game that should have come to North America.
5 Digital Devil Story: Megami Tensei
Shin Megami Tensei is a historical RPG franchise dating back to the 1980s, and while the titles have been spread across multiple platforms from PC to PlayStation, for some reason it feels right at home on a Nintendo platform. Perhaps that’s thanks to the more recent titles remaining exclusive to the 3DS and, eventually, the Switch, but for a while the franchise was exclusive to the Famicom.
Developed by Atlus for PC and Famicom, players are thrown into an underground labyrinth following the creation of digital versions of God and the Devil, as well as a plethora of other demons. They are tasked with fighting, building their party and exploring a huge dungeon.
4 Fatal Frame: Lunar Eclipse Mask
Although we’ve mentioned it before, Wii content droughts were a big deal in the mid to late 2000s, so it’s really annoying that a new entry in the fatal frame the series never made it to the United States. Simply, fatal frame is one of the great horror franchises of our time, and Lunar Eclipse Mask only reinforced this notion. Placing players on a haunted island full of evil spirits, players are equipped with their trusty camera, the only thing that keeps them safe.
Developed by Grasshopper Studios, with Sudo 51 at the helm, this game is really well done, but don’t expect the gamemaker’s trademark absurdity here. This is a horror game inspired by Japanese ghost movies. It’s a pity that we never had this state.
3 Mario and Wario
Mario is the face of Nintendo and is easily the most recognizable character in gaming history. Yet despite this, he is the star of several games that never left Japan. Mario and Wario is just one example. Released on the Super Nintendo Entertainment System in 1993, there were plans to bring the game to North America, but, for some reason, that just didn’t happen.
With an emphasis on puzzle platforming, the game will evoke feelings of Mario vs. Donkey Kong as players are tasked with guiding Mario, Peach, or Yoshi to the end of the stage to meet Luigi. Along the way, however, the dastardly Wario will try to thwart you. It’s up to the player to use the fairy, Wanda, to protect them.
2 Fire Emblem: Genealogy of the Holy War
fire emblem It might be a household name in North America these days, but back in 1996 it was a pretty niche franchise with a new entry on the Super Famicom. As a hardcore tactical RPG, this game is the first in the series to implement the “weapons triangle” combat system, which essentially turned battles into rock-paper-scissors encounters, and even though it was a breakthrough for gaming, it has so much more to offer. Decisions made in previous maps can impact later battles, and character relationships are central to the experience.
1 Mother 3
Here in North America, we have pleaded for more Mother series, but Nintendo was a little timid in coming up with it. Apart from Earthbound, Mother 2, the area has actually been pretty bare bones when it comes to the franchise. Still, things looked promising when Nintendo released Mother 3 for the DS in 2006, but it never crossed the ocean.
Next: 10 3DS games that need a second life on the Switch
Putting players in the shoes of Lucas, a boy with telekinetic powers, they must try to stop an alien invasion that will corrupt the city. With a top-down perspective and this classic Mother humor, this game is everything fans of the series have ever wanted.
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