Nintendo consoles

505 Games About Introducing Terraria To Nintendo Consoles And Face-off With Minecraft – Feature

With terrariums on the 3DS, Minecraft on Wii U and terrariums Coming soon to Wii U, there’s arguably never been a better time to be a Nintendo block builder.

Watching the first live capture of the Wii U game alongside some 3DS footage, Dean Scott – Producer of Terraria at 505 Games – described the challenge of developing the game on Nintendo platforms. “It’s been a long road to a 3DS release. For a while it seemed like there was too much to condense into the 3DS. Now it’s out there and the reception has been overwhelmingly positive.”

He developed the features included in the game. “The lines of demarcation are not so clear here. We took the mobile version 1.2, then added mining carts and fishing, then obviously revised the user interface to two screens. We’ve also added some other things from 1.3, like fast stacking chests and slimes, so you can drop more stuff.”

Comparing what was possible on the New 3DS, Scott expanded further. “On the New 3DS it’s 60 FPS whereas on the original 3DS it’s 30 FPS. needed the world sizes and content to be the same.. We are committed to updating the 3DS version after launch with more content on PC early next year. We are also looking at larger world sizes on the new 3DS.

Comparing 3DS development to the upcoming Wii U release, Scott talked about the studios involved. “The 3DS version was handled by the same studio that made the mobile version, Code Glue. The Wii U version was handled by Engine Software, they took the console version and looked to adapt it to the Wii U. “

When asked about Minecraft, a title Terraria has been compared to, Scott approached it in a roundabout way. “We made the most of having two touch screens to build on the GamePad or the map or the inventory. We made the effort to make this game feel meaningful on Wii U.” This comment is clearly directed at the Wii U port of Minecraft, which makes little use of the second screen.

Despite the little dig, Scott is excited to see Minecraft on the Wii U and feels there’s more than enough room on the system for both titles. “I’m actually pretty positive about Minecraft,” he says. “Anything that can help reinvigorate the Wii U platform can only benefit us. I know there’s a bit of a rivalry between the Minecraft and Terraria communities, but I think we can happily coexist on the Wii U.”