Nintendo consoles

Console Carbon Footprint Reveals Super Mario’s Substantial Carbon Footprint With Nintendo’s Most Eco-Friendly Consoles

The CO2 produced by playing the best-selling games Mario Kart 8 Deluxe, Super Smash Bros. Ultimate and Super Mario Odyssey exceed 475 tons.

The console carbon footprint reveals the environmental impact of physical game discs versus digital downloads on various consoles.

Super Smash Bros. Ultimate was the dirtiest Mario game released last year, while Pokemon: Let’s Go Pikachu! was the most polluting Nintendo title.

Nintendo consoles are on average the most environmentally friendly, while the original PS3 is the most polluting platform to date.

Popular game titles Mario Kart 8 Deluxe, Super Smash Bros. Ultimate and Super Mario Odyssey had a combined carbon footprint of 475,049kg last year, according to new research.

The Console Carbon Footprint reveals the total carbon footprint of top-selling titles and consoles over the past year, and found that Nintendo consoles are the most environmentally friendly to operate on average, on the basis of average power consumption.

Total sales of popular Super Mario titles reached 5,785,529 units in 2019, 83% of which were digital. According to the study, downloading a game digitally generates 0.017 kg of CO2, while creating a physical copy emits more than 20 times that at 0.39 kg.

That means Super Mario racked up an impressive 475 tons of CO2 from physical unit sales and digital downloads last year for those three game titles alone.

Mario’s actual carbon footprint is much higher when the consoles’ power consumption is taken into account, with the Console Carbon study revealing that the average CO2 produced across all consoles is 0.025 kg per hour.

Super Mario’s CO2 footprint based on average completion time







Title Console Execution time (hm) kgCO2 per hour (all consoles) kgCO2 to complete
Mario Kart Deluxe nintendo switch 5.87 0.02 0.15
Super Smash Bros Ultimate nintendo switch 22.77 0.09 0.57
Super Mario Odyssey nintendo switch 13.17 0.05 0.33

With more than 164 million adults in the United States playing video games and gamers spending an average of 7.1 hours (seven hours, seven minutes) on game consoles, CO2 emissions from video games could reach the staggering figure of 29 million kg, or 29,110 tonnes per week.

The research also reveals that the most polluting consoles released to date are the original PS3 with a carbon footprint of 0.054 kg per hour, followed by Xbox 360 with 0.051 kg and Xbox One X with 0.035 kg of CO2 emitted per hour. time.

Examination of the 1.5 million physical units sold of the most popular game of 2019 – FIFA 20 – reveals that 595,395 kg of CO2 were produced as a result of manufacturing the 102,000 kg of plastic needed for the plastic cases. box and coated discs.

With 21 games companies, including Sony, committing to reduce their collective CO2 footprint by more than 30 million tonnes by 2030, it is crucial that major console companies continue to prioritize the sustainable use of energy and fast download times in the future.

To learn more about the environmental impacts of digital downloads and plastic production in Console Carbon Footprint, visit online.

Research collected from a variety of sources including Power Consumption Calculator, Forbes, PlayStation, Xbox, and National Geographic.

Digital download figures calculated based on 83% of all digital video game sales in 2018.