Nintendo, the company known for the plump Italian plumber, is not a company immediately associated with horror. Of course, there are a lot of resident Evil games on the company’s consoles, but, overall, Nintendo generally wants to maintain its family image.
Looking at Nintendo’s catalog, however, a surprising number of horror games have graced multiple generations of their consoles. These range from traditional style fare to licensed games and first-person adventures. Even with their flaws, they’re worth experiencing for the unique angles from which they approach the genre.
7/7 ObsCure: the consequences are too distant. . . You know
When gamers think of the Wii, they probably think of Sports Wii Where Super Mario Galaxy. They’d be forgiven for not thinking about this lesser-known survival horror game. ObScure: the consequences is the sequel to Obscurea horror game about a group of teenagers trapped inside Leafmore High as a darkness-spreading enemy ravages the institution.
Obscure: the consequences follows a few survivors from the previous game, as well as new students as they face a new threat brought on by a strange flower that turns those exposed to it into monsters. Not only does the game have more enemies to face, but it also explores how the characters choose to deal with the trauma of that fateful night in the previous game.
6/7 Geist is an out of body experience
Created by the now extinct space N, Geist is definitely not a perfect game. It can be a little clunky, especially when it comes to first-person shooter segments. This is, however, an ambitious game for Nintendo’s purple lunchbox, the Gamecube.
Gameplay takes place from the first-person perspective of John Raimi, who has his soul ripped from his body by the evil Volks Corporation. He explores the facility and solves puzzles by scaring humans and animals, allowing him to possess them. He can also possess inanimate objects in the environment to manipulate them for his own purposes.
5/7 Fatal Frame: Maiden of Black Water puts the camera in the hands of the Wii U owner
The fatal frame the franchise has been around in the west for a while but has never really been as popular as resident Evil. Something more confusing is that one fatal frame The entry was a digital download-only game for Nintendo’s lowest-selling console next to the Virtual Boy, the Wii U.
The central mechanic of the fatal frameThe franchise is the Camera Obscura, which is used to fight ghosts by taking pictures of them. The Wii U gamepad can be used as a camera, and fumbling with it to line up the shot adds a unique level of tension. The game also features a fun bonus in the form of alternate character costumes inspired by The Legend of Zelda and metroid franchisees.
4/7 The cursed mountain is a mixed blessing
cursed mountain on Wii puts players in the climbing boots of a man searching for his brother in the Himalayas. As the adventure continues, many supernatural entities will show up to give him a hard time.
The game’s mechanics and combat are inspired by Buddhist mythology. Enemies will need to be weakened using specific artifacts. The eerie abandoned villages are packed with atmosphere, creating a one-of-a-kind horror experience. The fact that there is no fast-spin function also makes battles harder.
3/7 Ghostbusters makes us feel good
Okay, it’s not exactly a “horror” game, but it has all the creepy charm of the ghost hunters movies. It’s set as a sequel to the franchise’s first two installments, following the team’s latest recruit on another adventure of spooky spirits and supernatural hijinks.
While the game was released on all major platforms, the Wii version is a separate game developed by Red Fly Studio for the Wii and PS2. Instead of photorealistic visuals, it has an art style that will make fans of The Real Ghostbusters the cartoon feels like home. Using the Wii Remote to aim and fire the proton beam works well, and moaning ghosts with motion controls is extremely satisfying.
2/7 Silent Hill: Shattered Memories is a fresh take on a classic horror game
Konami hasn’t had the best track record with the silent Hill franchise lately, especially considering Hideo Kojima canceled what was supposed to be planned silent hills. Before that, Konami let third-party developers try their hand at ownership. One such developer was Climax Studios, which created a complete reimagining of the first silent Hill game for PS2, PSP and Wii.
Instead of the hazy hazy atmosphere of the original, however, this version of the titular city is a frozen wasteland. Additionally, protagonist Harry Mason has no means of defending himself, so he will have to escape and flee from the ugly, fleshy creatures pursuing him. One of the great features of this game is the fact that environments and characters change depending on his actions, both in the city and in sessions with a counselor between segments.
1/7 Metroid Fusion renders Samus totally helpless
The metroid franchise echoes classic sci-fi movies, including Extraterrestrial. This is evident in the design of the series’ main antagonist, which is modeled after the Xenomorph and named after Extraterrestrial director Ridley Scott. Additionally, the franchise’s fourth mainline entry, Metroid Fusionperfectly captures the dread of the first Extraterrestrial film.
The fearsome SA-X takes the form of a Samus doppelganger, except he’s more powerful than her in every way. The only way to survive these encounters is to run and hide. Knowing that the SA-X is somewhere on the space station makes the bounty hunter’s adventure incredibly tense, as the creature could be just around the corner.
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