Since the release of the original Pokémon Snap in 1999, fans were eagerly awaiting a sequel to the popular image-capturing game. Now, New Pokémon Snap is very reminiscent of its predecessor, focusing on taking photos of Pokémon in various areas. The game takes place in the Lental region where the player is tasked with helping Professor Mirror and his assistant Rita, alongside Todd’s return in their research. This is done by taking photos of Pokémon in the field and creating a collection called Photodex.
Fans have been waiting for a sequel for over 20 years at this point, and with every Nintendo console released after N64, fans have been hoping for a New Pokémon Snap be released in one form or another. The new Nintendo consoles would improve over the last ones, adding new and unique features and hardware that a Pokémon Snap the sequel could easily have benefited from it, although it never happened. As each console generation came and went, the idea of a sequel was less and less likely, but that wouldn’t stop fans from speculating what a sequel would look like on subsequent Nintendo consoles.
Nintendo’s first motion control console, the Nintendo Wii, was a sequel’s next best chance for Pokémon Snap because the motion controls were the big selling point. Had the GameCube presented a Pokémon Snap sequel, it would more likely have been very similar to the original, with just an updated list and graphics. The Nintendo Wii, on the other hand, could have used its motion controls to have a freer feeling of form when looking around and controlling the camera. This could have been used in conjunction with the Wii Nunchuck to create a more immersive experience than was originally possible. Because Pokémon Snap is on rails, the player would not have to worry about moving their character, and could then focus on aiming and taking pictures, perhaps with even more precise movements using the Motion Plus controller which has was included later in the life of the Wii.
Another feature of the Nintendo Wii was the ability to use SD cards. Just like real cameras, a Pokémon Snap The sequel could have used the SD card to save a player’s proudest photos in order to then share them with their friends. The Wii would naturally allow gamers to edit their captured photos in the Photo Channel, as editing images from an SD card was already a feature. The ability to let players edit their photos is a feature of New Pokémon Snap, which makes it a plausible scenario has had a sequel for the Wii. The Wii would eventually see the reissue of Pokémon Snap as a virtual console title, but that’s all that happened.
The Nintendo 3DS handheld console was released in February 2011 and was similar to the previous handheld console, the Nintendo DSi. While the DSi wasn’t the first to introduce a handheld camera, the actual resolution was poor enough to use more than its intended lens of taking simple photos using the various software lenses included. . 3DS has greatly improved this material by allowing users to take both 2D and 3D images as well as videos with higher resolution and effects. The 3DS also included a gyroscope, a motion sensor, as well as the ability to use augmented reality with a few AR games available.
Had a Pokémon Snap the sequel or successor to the 3DS could have used both the AR features as well as the motion sensor capabilities. Many games on 3DS already used the gyroscope to add an extra element to the gameplay, such as some of the minigames in Mario Party: Island Tour. Since Pokémon Snap is on rails, it would be easy for a player to aim the 3DS 360 degrees without having to worry about the player’s movements. Pokémon Snap for 3DS could have used the built-in microphone for more in-game features such as calling a Pokemon or using the touchscreen to throw apples, such as throwing Pokeballs Pokémon GO. Many fans considered the 3DS to be a perfect console for a Pokémon Snap continuation, even if it never succeeded.
Nintendo Wii U
The Nintendo Wii U was a lot like the Wii and 3DS in that it included both the home console and a second screen in its GamePad. The Wii U’s GamePad had many 3DS-like features including a front camera, gyroscope, microphone, and touchscreen to name a few. While the Wii U’s GamePad doesn’t have the same augmented reality functionality, the gyroscope would have allowed gamers the same freedom of aim as the 3DS. That way, gamers could have opted for either controlling the camera via the analog sticks or pointing and aiming with the GamePad. This would allow gamers to turn off their TVs if someone else wanted to use it without disrupting gameplay, a big selling point for the Wii U at the time.
Much like the hypothetical Wii sequel to Pokémon Snap, gamers could have used the SD card to store their favorite photos to share, although the Wii U having its own online community, it’s more likely that they would have allowed gamers to share photos directly online. The microphone could also have played a role in attracting the attention of certain Pokémon as players passed. Since the Nintendo Switch does not include a built-in microphone, this would be a purely speculative feature. The Wii U saw a port of Pokémon Snap to its Virtual Console library in 2017, but without additional features.
After a long wait, fans new and old alike finally have the chance to experience the wonders and nostalgia of snapping photos of Pokémon in New Pokémon Snap.
New Pokémon Snap is available now on Nintendo Switch.
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